COMBAT

World boss

A world boss is a single shared target that everyone attacks and nobody solos.

The damage cap

No single battle can take more than 20% of the boss's health. That cap is what makes it a group target rather than a race won by whoever has the largest army. You cannot burst it down; you can only take your share.

The toll

Every 4 rounds the boss collects a toll, hitting back at 10x. A squad that could survive a straight fight can still be wiped by staying in past the toll, so the skill is in knowing when a run of rounds is over.

Where it appears

Bosses walk a ladder through the Frontier, the Wastes and the Deep Wastes. A boss in the Deep Wastes is worth more and is also sitting in PvP ground, so getting to it is part of the fight.

Only the Frontier boss is on everyone's map. Every tier past it, in the Wastes and the Deep Wastes, is hidden until your alliance sights it: a crawler whose vision covers it, or a squad arriving nearby. The first sighting shows it to your whole alliance until it dies or moves.